Weapon Fragments are alien artifacts recovered from destroyed alien weaponry in XCOM: Enemy Unknown.
In-Game Description
“ | Based on our experience in the field, it seems the alien weaponry is designed to self-destruct when the operator dies. These fragments are all that we've managed to recover from the remains. | ” |
– Gray Market description |
Acquisition
Weapon Fragments can be obtained from any alien that carries a weapon. Each weapon produces two fragments when the alien is killed, therefore aliens that are equipped with both a grenade and a firearm, such as Mutons, can yield up to four fragments apiece.
Gray Market Value
§1
Projects
Weapon Fragments are used for a total of twenty-eight research projects and equipment upgrades. Click the tabs (above) for complete lists of XCOM projects that require Weapon Fragments. |
Notes
- Aliens captured alive via the Arc Thrower do not provide any fragments. Their weapons remain intact.
- Weapon Fragments are obliterated when dealing killing blows to enemies by explosive weapons such as grenades and rockets, which can result in a research bottleneck if used excessively during missions, especially in the early game. It may be advisable to carefully manage fragment expenditure to ensure that prioritized projects get them first.
- Research and upgrades that a player can optionally skip or postpone to conserve fragments include: laser weaponry, S.H.I.V., and pistol-improving projects.