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Storm Gun
Inv Beam Shotgun
Specifications
Requirement Storm Gun Research
Type Shotgun
Cost §140 (§200)
20 (50) Alien Alloys
10 (60) Elerium Crystals
Ammo 4
Base Damage 8-10
Critical Chance 20%
Effective Range Close

The Storm Gun is a primary weapon in XCOM 2.

In-Game DescriptionEdit

The Storm Gun fires a concentrated set of beam pulses, piercing and melting the target across a substantial surface area.

Tactical InfoEdit

  • This is the most advanced shotgun-style weapon available in the XCOM arsenal.
  • Shotgun-style weapons are extremely effective at close range, but their accuracy drops off quickly at longer range.
  • Use upgrades looted from enemies to improve the Storm Gun's tactical effectiveness.

GalleryEdit

Weapons
Primary:
Shotguns:
(Rangers)
Cannons:
(Grenadiers)
Sniper Rifles:
(Sharpshooters)
Rifles:
(Specialists, Rangers, Psi Operatives and Rookies)
Shotgun Cannon Sniper Rifle Assault Rifle
Shard Gun Mag Cannon Gauss Rifle Magnetic Rifle
Storm Gun Beam Cannon Plasma Lance Plasma Rifle
Secondary:
Swords:
(Rangers)
Grenade Launchers:
(Grenadiers)
Pistols:
(Sharpshooters)
GREMLINs:
(Specialists)
Psi-Amps:
(Psi Operatives)
Sword Grenade Launcher Pistol GREMLIN Psi Amp
Arc Blade Advanced Grenade Launcher Mag Pistol GREMLIN Mark II Advanced Psi Amp
Fusion Blade (none) Beam Pistol GREMLIN Mark III Alien Psi Amp

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