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Stat Growth (XCOM: Enemy Unknown)

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Stat Growth in XCOM: Enemy Unknown is predefined for a soldier's HP and Aim as they gain ranks based on their class.

Soldiers also gain a randomized Will bonus for each rank. This bonus ranges between 2 and 7 (for a maximum will of 89 from Rookie to Colonel) or between 4 and 12 (for a maximum will of 124 from Rookie to Colonel) with the Iron Will upgrade.

  • Important note: Promotions (and their stat increases) are calculated at the end of a mission and not from 'leveling up' a soldier's abilities to the next tier, so keep this in mind when purchasing Iron Will. In addition, Shaojie Zhang, Annette Durand, and the Furies all have set stats upon recruitment, but subsequent promotions are still affected by the upgrade's increased range of Will.

The standard stat growth can be altered by the following Second Wave options:

Colonel StatsEdit

Class HP Aim
Assault 9 89
Heavy 9 75
Support 9 90
Sniper 8 105
MEC Trooper 9* 77-105*

(*) As stats carry over during the class conversion to MEC Trooper, actual stats will vary based on class and rank prior to augmentation

Rank0-Rookie RookieEdit

Game Difficulty HP+ Aim+ HP Aim
Easy +1 0 6 65

Normal

0 0 5 65
Classic -1 0 4 65
Impossible -2 0 3 65

XEU ClassAssault AssaultEdit

Based on calculations at Normal Difficulty:

Rank HP+ Aim+ HP Aim
Rank1-Squaddie Squaddie 1 5 6 70
Rank2-Corporal Corporal 0 3 6 73
Rank3-Sergeant Sergeant 1 3 7 76
Rank4-Lieutenant Lieutenant 0 3 7 79
Rank5-Captain Captain 1 3 8 82
Rank6-Major Major 0 3 8 85
Rank7-Colonel Colonel 1 4 9 89

XEU ClassHeavy HeavyEdit

Based on calculations at Normal Difficulty:

Rank HP+ Aim+ HP Aim
Rank1-Squaddie Squaddie 1 2 6 67
Rank2-Corporal Corporal 0 1 6 68
Rank3-Sergeant Sergeant 1 1 7 69
Rank4-Lieutenant Lieutenant 0 1 7 70
Rank5-Captain Captain 1 1 8 71
Rank6-Major Major 0 2 8 73
Rank7-Colonel Colonel 1 2 9 75

XEU ClassSniper SniperEdit

Based on calculations at Normal Difficulty:

Rank HP+ Aim+ HP Aim
Rank1-Squaddie Squaddie 0 10 5 75
Rank2-Corporal Corporal 1 3 6 78
Rank3-Sergeant Sergeant 0 3 6 81
Rank4-Lieutenant Lieutenant 1 3 7 84
Rank5-Captain Captain 0 4 7 88
Rank6-Major Major 1 7 8 95
Rank7-Colonel Colonel 0 10 8 105

XEU ClassSupport SupportEdit

Based on calculations at Normal Difficulty:

Rank HP+ Aim+ HP Aim
Rank1-Squaddie Squaddie 1 5 6 70
Rank2-Corporal Corporal 0 3 6 73
Rank3-Sergeant Sergeant 1 3 7 76
Rank4-Lieutenant Lieutenant 0 3 7 79
Rank5-Captain Captain 1 3 8 82
Rank6-Major Major 0 3 8 85
Rank7-Colonel Colonel 1 5 9 90

XEW ClassMECTrooper MEC TrooperEdit

Rank HP+ Aim+ HP Aim
Rank1-Squaddie Squaddie 1 0 6* 65*
Rank2-Corporal Corporal 0 1 6* 66*
Rank3-Sergeant Sergeant 1 1 7* 67*
Rank4-Lieutenant Lieutenant 0 1 7* 68*
Rank5-Captain Captain 1 2 8* 70*
Rank6-Major Major 0 2 8* 72*
Rank7-Colonel Colonel 1 3 9* 75*

(*) As stats carry over during the class conversion to MEC Trooper, actual stats will vary based on class and rank prior to augmentation.

ReferencesEdit

Stat growth data can be found and modified in the game's DefaultGameCore.ini file.

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