|| + 2
|| Regenerate 2 HP per turn. Up to 8 HP per a mission.
The Stasis Vest is a utility item in XCOM 2.
|| This upgraded Nanoscale Vest grants additional 2 health to a solider, and its built-in Medikit IV will automatically restore health to wounded soldiers.
A Stasis Vest is a potential, randomly-acquired vest when building Experimental Armor in the Proving Ground.
- The Stasis Vest provides 2 health to the wearer as well as regenerating 2 health per turn to a maximum of 8 health per mission.
- Unlike a Medkit or Nanomedkit, a Stasis Vest will not remove the effect of Burning, Acid, or Poison.