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For upgrade, see R.A.G.E. Armor.

The R.A.G.E. Suit and its upgrade, the R.A.G.E. Armor, are heavy armors available in the Alien Hunters DLC for XCOM 2.

Description[]

The nearly impenetrable skin of the Berserker Queen functions superbly as a body suit, granting incredible protection, damage resistance, and mobility. The R.A.G.E. suit also features a mechanism to rapidly spike the adrenaline of the wearer, enabling them to rush enemies for powerful melee attacks.

The R.A.G.E. Suit is a unique armor comparable to the E.X.O. Suit, however, it provides 1 more health and 1 more mobility.

As with all heavy armors, the R.A.G.E. Suit is able to carry a Heavy Weapon. Along with this, the R.A.G.E. Suit has a special ability, the Rage Strike, which allows the wearer to run up and attack an enemy from melee range, dealing damage and shredding armor. This counts as a free action, but has only a single charge per mission.

Mutons and Berserkers who spot a unit wearing the R.A.G.E. Suit/Armor may panic.

Only one instance of the R.A.G.E. Suit/Armor can be built in a single game, and will be permanently lost if the wearer is killed, and their body not retrieved.

R.A.G.E. Armor Upgrade[]

"By injecting the R.A.G.E. Suit with additional Elerium, its protective qualities are improved. Upgrading the R.A.G.E. Suit to the R.A.G.E. Armor increases the armor and health given to be on par with the W.A.R. Suit. This upgrade becomes available after researching Powered Armor.

Abilities[]

  • Rage Strike: Attack any enemy within movement range with a devastating melee assault, with one charge per mission. In addition to dealing damage, the Rage Strike Shreds armor and has the potential to stun the target. Free action.
We've got only one of these things so be careful with it... just because you look like a Berserker doesn't mean you can go charging off into combat like they do

Central

Tactical Info[]

  • The R.A.G.E. Suit is a heavy-class armor, granting increased mobility and allowing a soldier to mount a heavy weapon.
  • The R.A.G.E. Suit allows the wearer to charge enemies and inflict brutal melee damage.
  • Wearing this armor has a chance to panic Mutons and Berserkers encountered in battle.

Notes[]

  • The R.A.G.E. Suit is comparable to the W.A.R Suit, but features better mobility and a different ability.

Bugs[]

  • The R.A.G.E. Armor can be shown as available after researching Powered Armor even if you don't have the R.A.G.E. suit or Berserker Queen Autopsy researched. If purchased in this state, it does not show up in your inventory and cannot be equipped. (may only affect games created without the DLC installed)
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