FANDOM


Plasma Lance
Inv Beam Sniper Rifle
Specifications
Requirement Plasma Lance Research
Type Sniper Rifle
Cost §300 (§500)
20 (50) Alien Alloys
10 (60) Elerium Crystals
Ammo 3
Base Damage 8-10
Critical Chance 10%
Effective Range Long

The Plasma Lance is a primary weapon in XCOM 2.

In-Game DescriptionEdit

The aliens' focused beam technology has obvious applications for improving sniper rifles. The Plasma Lance is an unmatched sniper rifle.

Tactical Info Edit

  • This is the apex of sniper rifle technology.
  • Sniper rifles always require both actions to fire.
  • They are less accurate at close range, but deadly at a distance.
  • Use upgrades looted from enemies to improve the sniper rifle's tactical effectiveness.

GalleryEdit

Weapons
Primary:
Shotguns:
(Rangers)
Cannons:
(Grenadiers)
Sniper Rifles:
(Sharpshooters)
Rifles:
(Specialists, Rangers, Psi Operatives and Rookies)
Shotgun Cannon Sniper Rifle Assault Rifle
Shard Gun Mag Cannon Gauss Rifle Magnetic Rifle
Storm Gun Beam Cannon Plasma Lance Plasma Rifle
Secondary:
Swords:
(Rangers)
Grenade Launchers:
(Grenadiers)
Pistols:
(Sharpshooters)
GREMLINs:
(Specialists)
Psi-Amps:
(Psi Operatives)
Sword Grenade Launcher Pistol GREMLIN Psi Amp
Arc Blade Advanced Grenade Launcher Mag Pistol GREMLIN Mark II Advanced Psi Amp
Fusion Blade (none) Beam Pistol GREMLIN Mark III Alien Psi Amp

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.