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Pistol
ConvPistol
Specifications
Requirement None
Class Sharpshooters
Base Damage 2-3

The Pistol is a secondary weapon used by Sharpshooters in XCOM 2.

AvailabilityEdit

As with all conventional weapons, the Pistol is available at the beginning of the game in unlimited supply.

Tactical InfoEdit

  • Pistols can be much more than a sidearm in the hands of a trained Sharpshooter.
  • Unlike the sniper rifle, pistols can be fired with a single action.
  • Sharpshooters can train several abilities that dramatically enhance their use of Pistols.
Weapons
Primary:
Shotguns:
(Rangers)
Cannons:
(Grenadiers)
Sniper Rifles:
(Sharpshooters)
Rifles:
(Specialists, Rangers, Psi Operatives and Rookies)
Shotgun Cannon Sniper Rifle Assault Rifle
Shard Gun Mag Cannon Gauss Rifle Magnetic Rifle
Storm Gun Beam Cannon Plasma Lance Plasma Rifle
Secondary:
Swords:
(Rangers)
Grenade Launchers:
(Grenadiers)
Pistols:
(Sharpshooters)
GREMLINs:
(Specialists)
Psi-Amps:
(Psi Operatives)
Sword Grenade Launcher Pistol GREMLIN Psi Amp
Arc Blade Advanced Grenade Launcher Mag Pistol GREMLIN Mark II Advanced Psi Amp
Fusion Blade (none) Beam Pistol GREMLIN Mark III Alien Psi Amp

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