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Muton (The Bureau: XCOM Declassified)

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Muton
TheBureau Muton
Statistics
Aim
High | | |
Critical Chance
High | | |
Defense
Variable - Low to High | | |
Health
Very High | | |
Mobility
Slow | | |
Will
Low | | |
Attributes
Weapon Scatter Laser
Abilities Ground Pound


The Muton is an enemy in The Bureau: XCOM Declassified.

Mutons are a massive creature with huge orange/black armor of varying levels depending on the Muton's rank. It is an extremely dangerous opponent with even a single Muton capable of taking down an unprepared team, even with advanced weaponry. Mutons aren't enslaved by the Zudjari, but are instead mercenaries. 

Mutons posses varying levels of ablative armor that must be destroyed in order to deal any form of substantial damage. Mutons that enter melee range are capable of performing a deadly Pound ability that can one-shot most agents.

DescriptionEdit

Mutons follow their distinctive series trait of being ape-like giants with hairless, pinkish skin, green eyes, and a breathing apparatus.

They are not cloned, like the ones in XCOM: Enemy Unknown, and as such, have a larger degree of free will and intelligence.

TacticsEdit

Its best to always keep your distance and use any means necessary to flank them and juggle them between team members so that they never get too close to any one. For this, skills like Hologram, Mine, Taunt, Lift and Drone can be put to good use. You don't need to take off all the armor of a Muton, just the place you want to hit him, namely the head.

Regular Mutons are really slow and never sprint, they are also a very large target. This means that skills like Rocket Turret and Plasma Field and Air Strike can make short work of them.

GalleryEdit

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