Mutons are a massive creature with huge orange/black armor of varying levels depending on the Muton's rank. It is an extremely dangerous opponent with even a single Muton capable of taking down an unprepared team, even with advanced weaponry. Mutons aren't enslaved by the Zudjari, but are instead mercenaries.
Mutons posses varying levels of ablative armor that must be destroyed in order to deal any form of substantial damage. Mutons that enter melee range are capable of performing a deadly Pound ability that can one-shot most agents.
Mutons follow their distinctive series trait of being ape-like giants with hairless, pinkish skin, green eyes, and a breathing apparatus.
They are not cloned, like the ones in XCOM: Enemy Unknown, and as such, have a larger degree of free will and intelligence.
Its best to always keep your distance and use any means necessary to flank them and juggle them between team members so that they never get too close to any one. For this, skills like Hologram, Mine, Taunt, Lift and Drone can be put to good use. You don't need to take off all the armor of a Muton, just the place you want to hit him, namely the head.
|The Bureau: XCOM Declassified Enemies|
|Zudjari||Axis • Commander (Minion • Psion • Shield • Tech) • Infiltrator • Outsider (Elite) • Phantom (Elite) • Rocket Sniper (Elite) • Scout|
|Servants||Drone (Advanced) • Gunship • Muton (Elite) • Sectoid • Sectopod (Heavy) • Silacoid • Titan|