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Kal-7 Bullpup
XCOM2 WotC7
Specifications
Requirement Unknown
Type Assault rifle
Class Skirmisher
Cost None
Ammo 3
Base Damage 3-4
Armor shredded 0
Effective Range Short


The KAL-7 Bullpup is a primary weapon introduced in the XCOM 2 expansion, War of the Chosen. It is the signature conventional weapon of the Skirmishers. Shooting using a Bullpup rifle only costs a single action and does not end the Skirmisher's turn. This allows the Skirmisher to shoot and move in any order, or shoot twice in a single turn.

Trivia Edit

  • Since the weapon's having an alphanumeric designation and not being seen used by any ADVENT loyalist troops, the Kal-7 bullpup is most likely an Earth-designed weapon, scavenged by the Skirmishers from armories of one of the now-defunct militaries of Earth's nation-states, as it is the case with XCOM's assault rifles.
Weapons
Primary:
Tier Shotguns:
(Rangers)
Cannons:
(Grenadiers)
Sniper Rifles:
(Sharpshooters)
Rifles:
(Specialists, Rangers, Psi Operatives and Rookies)
Tier 1 Shotgun Cannon Sniper Rifle Assault Rifle
Tier 2 Shard Gun Mag Cannon Gauss Rifle Magnetic Rifle
Tier 3 Storm Gun Beam Cannon Plasma Lance Plasma Rifle
Chosen Arashi (none) Darklance Disruptor Rifle
Secondary:
Tier Swords:
(Rangers)
Grenade Launchers:
(Grenadiers)
Pistols:
(Sharpshooters)
GREMLINs:
(Specialists)
Psi-Amps:
(Psi Operatives)
Tier 1 Sword Grenade Launcher Pistol GREMLIN Psi Amp
Tier 2 Arc Blade Advanced Grenade Launcher Mag Pistol GREMLIN Mark II Advanced Psi Amp
Tier 3 Fusion Blade (none) Beam Pistol GREMLIN Mark III Alien Psi Amp
Chosen Katana (none) Darkclaw (none) (none)

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