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  • Aim

    Aim is a unit attribute and a gameplay mechanic in XCOM: Enemy Unknown. Aim is a measurement of...

  • Assault Class

    The Assault Class is a soldier class in XCOM: Enemy Unknown. The primary role of the Assault...

  • Critical hit

    A critical hit is a gameplay mechanic in XCOM: Enemy Unknown. When firing most weapons, units...

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current18:31, March 24, 2013Thumbnail for version as of 18:31, March 24, 2013275 × 165 (42 KB)Jspoelstra (wall | contribs)

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