EMP Grenade is an offensive grenade in XCOM 2.
“ | EMP Grenades wreak havoc on the delicate electronic systems in mechanical and robotic enemies, dealing considerable damage and potentially rendering them inoperable for a short period of time. Organic enemies are completely immune to these effects, however. | ” |
–In-game description |
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–Tactical information |
Notes[]
- Deals damage to mechanical and robotic units, bypasses armor: ADVENT MECs, Andromedon Shell, Sectopod, ADVENT Turret, Codex, Spectre, Gatekeeper.
- Temporarily shutdowns mechanical units. [explanation needed]
- Stuns or disorients Codex. [explanation needed]
- Can stun Gatekeeper. [explanation needed]
- Lowers Tech Defense stat of mechanical units by 5 points.
- Bypasses and collapses ADVENT Shieldbearer's energy shields.
- Deals damage to Chosen sarcophagi.
- Destroys transmission power relays in missions to sabotage (plant X4 charges on) the Psionic Transmitter.
- No effect against the Chosen Kinetic Plating energy shield.[explanation needed]