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Danger Zone is an ability of the Heavy Class in XCOM: Enemy Unknown.

Increases area of effect on Suppression and all rocket attacks by 2 tiles.

– In-Game Description, XCOM: Enemy Unknown

Tactical Info[]

  • Danger Zone's tile radius / AoE size increase is transformative, effectively extending the rockets' reach, and (potentially) grants reactive fire against multiple suppressed targets at once.
    • Fire Rocket / Shredder Rocket: +2 tile radius (the base tile radius is raised from 4 to 6; increasing the effective area from 16 to 36). This increases the Rocket's effect from a moderate 11x11 target area, to a large 13x13 area.
    • Suppression: +2 tile radius (the base tile radius is raised from 1 to 3; increasing the effective area from 1 to 12). This increases the Suppression effect from a single 1x1 target area, to a small 5x5 area.

Notes[]

  • Catching two enemies in Suppression is fairly common. Although rare, it is possible for a Heavy to get three or more enemies at once.
  • Exceptional synergy with the Heavy's Mayhem skill, which applies damage to targets that are affected by Suppression. This means that (in addition to normal Suppression effects) this AoE damage is guaranteed to all targets within the Danger Zone area of Suppression (not reliant on Aim), and can be used unlimited times per mission. Enhanced Rocket damage also has good synergy with the increased blast radius.
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