Burning is a status effect in XCOM 2.
Organic units may acquire the Burning status by passing through a tile that is on fire, attempting to melee a unit wearing Hellweave, or being struck by the following weapons:
The effect persists for 2 turns and during that time, the unit is subject to the following penalties:
- Takes one point of burning damage at the start of each turn.
- Prevents reloading
- Prevents melee attacks from Rangers, Berserkers, Stun Lancers & Chryssalids (possibly more)
- Prevents hacking
- Prevents Overwatch
- Prevents most cooldown-affected abilities, such as Suppression from the Grenadier