Burning is a status effect in XCOM 2.

Organic units may acquire the Burning status by passing through a tile that is on fire, attempting to melee a unit wearing Hellweave, or being struck by the following weapons:

The effect persists for 2 turns and during that time, the unit is subject to the following penalties:

  • Takes one to four point of burning damage at the start of each turn.
  • Prevents reloading
  • Prevents melee attacks from Rangers, Stun Lancers & Chryssalids
  • Prevents hacking
  • Prevents Overwatch
  • Prevents most cooldown-affected abilities, such as Suppression from the Grenadier

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