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Alien Encryption
Specifications
Prerequisite
Required Resources
Time Needed
Facilities Unlocked Shadow Chamber

The Alien Encryption is a research project in XCOM 2.

In-Game DescriptionEdit

ProposalEdit

Unlike the conventional encryption methods we would typically encounter with terrestrial data stores, the aliens appear to be using an advanced matrix consisting of both mechanical and biological cyphers, combined with some form of Psionic interference. The thought of uncovering the aliens' most complex designs is both intriguing and frightening in equal measure.

Project ReportEdit

Codename: Railfence

Before we can even begin to attempt decrypting the alien data stores, we must first come to understand the means by which they protect their most valuable data. It was immediatly clear that the aliens do not rely solely on conventional algorithms, but instead use a complex matrix of interwoven biological signatures as a poart of the cypher itself. An additional layer of protection is afforded by an ongoing field of Psionic interference, tied directly into the ADVENT network itself. If we're to have any chance of defeating the multiple safeguards the aliens have in place, it's likely we'll have to design specialized equipment to isolate each layer of encryption before we attempt to press on with our investigation. R.Tygan

NotesEdit

  • The prerequisite for this technology is either Skulljacking an ADVENT Officer or completing the ADVENT Blacksite mission.

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